![]() If the full game looks as good as the clip, players should be satisfied with the visuals of Dying Light 2.ĭying Light 2 will be available for PC, PS4, PS5, XBox One, and XBox Series X|S on February 4, 2022. With the game releasing in the near future, clips like these are promising to players on the fence about buying Dying Light 2 while reassuring those who have already preordered it. The game looks great on each of the systems showcased, and the gameplay looks faithful to the first installment. If the plan was to put Dying Light 2's beautiful gameplay and visuals on display, the clip hit the mark with a bullseye. On another note, though PC visuals were not on display, based on how the console visuals looked, players can expect the PC version to be at least on par - assuming players have the right specs for Dying Light 2. The last shot showcases a group of zombies ablaze, and watching undead bad guys burning to death has probably never looked so beautiful. One shot shows the player grabbing and falling through the air with a zombie, and the zombie's face is terrifyingly realistic. ![]() The video was breathtaking, to say the least the visuals are a testament to how far video game graphics have been pushed, with beautiful environments, realistic textures and models, and lighting varying from vibrant during the day to suspenseful and claustrophobic at night. After a few minutes of talk about Techland GG (a series of challenges in Dying Light that contribute to Dying Light 2), the two share the sneak peek of console gameplay, displaying the game for the four gaming systems previously mentioned. Then, they talk about a visual contest being held for fans and provide a look at the game's co-op. While issues related to starting the game can stem from various factors, Techland has published a dedicated support page for those experiencing issues on PC. At that level you're getting a great-looking game, playing at a robust frame rate, that won't leave you dangling off a ledge because of some random stutter.In this latest and last episode, Jonah and Leah reminisce on how the series progressed. At its 52 fps base it was fine to start with, but enabling either DLSS or FSR punches that figure to 67 fps (that's with DLSS, while it's actually 66 fps with FSR, but who's quibbling over a single frame?). Which is why I'd also say that the RTX 3050 needs upscaling to be fully playable at High 1080p settings. When you get into the main open world area, with all its zombie-punchy parkour-y goodness, however, you may feel like you need a higher frame rate. I went through the first five hours of the game at just under the 60 fps threshold and didn't have an issue. At 51 fps at 1080p the game is eminently playable, even if it doesn't hit the generally desired 60 fps minimum folk have in their heads. If you want to play Dying Light 2 with the bottom-end Radeon GPU then you absolutely have to enable FSR, at least if you want to play on the 'High' preset with anything like a playable frame rate. That means we get to test DLSS and FSR cheek-by-jowl on both the new GPUs, as well as see how the upscalers look on one card. And Dying Light 2 offers both DLSS and FSR, as well as its own Linear upscaling, too. ![]() Well, generally.īut whether or not you care about realistic lighting effects, the best way to get gaming frame rates out of these two graphics cards is through the magic of the respective companies' upscaling technology. ![]() And yet both AMD's cheapest RDNA 2 card and Nvidia's most affordable Ampere GPU are able to offer playable frame rates at the highest standard settings.Īnd by 'standard' I mean without ray tracing turned on, because that pretty lighting stuff will generally brutalise a budget GPU. This is a modern open world game, with dense urban environments, long draw distances, a whole lotta foliage, and a whole lot else going on, too. And, somewhat surprisingly, the results are actually pretty impressive. But, with the launch of the first two budget graphics cards of this generation-the RX 6500 XT and RTX 3050-I wanted to see how Dying Light 2 fared on the lowest-spec silicon released from AMD and Nvidia this year.
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